Martin O'Donnell / Michael Salvatori
Halo
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Composer:Martin O'Donnell / Michael SalvatoriGenre:FilmStyle:Film ScoreAverage_duration:66:18'Halo' is a soundtrack composed by Martin O'Donnell and Michael Salvatori for the video game series of the same name. The soundtrack was first released on June 11, 2002, and has since become one of the most iconic and recognizable video game soundtracks of all time. The 'Halo' soundtrack is divided into two volumes, with the first volume containing 20 tracks and the second volume containing 17 tracks. The soundtrack is primarily orchestral, with a heavy emphasis on percussion and choir. The music is designed to evoke a sense of epicness and grandeur, fitting for the game's sci-fi setting. The first movement of the 'Halo' soundtrack is titled "Opening Suite" and is a medley of several different tracks from the game. It begins with a haunting choral piece before transitioning into a more upbeat and energetic section. The second movement, "Truth and Reconciliation Suite," is a slower and more contemplative piece that features a solo female vocalist. The third movement, "Brothers in Arms," is a fast-paced and intense track that features a lot of percussion and brass. It is often used during action sequences in the game. The fourth movement, "Enough Dead Heroes," is a somber and mournful piece that is used during moments of loss and tragedy in the game. The fifth movement, "Perilous Journey," is a more upbeat and adventurous track that features a lot of strings and percussion. It is often used during exploration sequences in the game. The sixth movement, "A Walk in the Woods," is a peaceful and serene piece that is used during moments of respite and relaxation in the game. The seventh movement, "The Maw," is a fast-paced and intense track that is used during the game's climactic final level. The eighth and final movement, "Halo," is a triumphant and epic piece that is used during the game's final moments. Overall, the 'Halo' soundtrack is a masterful composition that perfectly captures the spirit and tone of the game. Its use of orchestral instruments, choir, and percussion creates a sense of grandeur and epicness that is unmatched in the world of video game soundtracks.More....